The Division Is Coming to the Tabletop as a Brutally Tactical TTRPG
The intense world of Tom Clancy’s The Division is being translated into a dice-based role-playing experience. A collaboration was established to create a TTRPG set within the series' post-pandemic landscape. This initiative has been announced, with a funding drive scheduled to launch in the spring of 2026.
"This project will bring the series' unique suspense, strategic depth, and iconic world-building to the table, offering fans a new way to experience The Division through immersive storytelling and mission-based gameplay," states an announcement.
Launch products are set to feature a starter set, essential manuals, a Game Master screen, figurines, and several premium versions.
Delving Into The Division's Apocalyptic World
In this setting, a lethal pathogen known as Green Poison was unleashed in NYC, plunging the United States into chaos. As the crisis worsens, civil order breaks down and violent factions emerge, transforming the urban landscape into a warzone. To restore order, the government {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the players come in.
Development on the RPG has been underway for approximately several years, and it is reportedly finished. The upcoming crowdfunding effort will serve as a pre-launch sales platform to access a broader audience, specifically in the United States. Manufacturing will start right after the campaign, with shipping projected for later in 2026.
An Innovative Tactical System: The GRIS System
An early look at the system reveals it employs d10s predominantly through its proprietary GRIS system, encouraging a streamlined and strategic style. Agents leverage skills or traits to roll a handful of dice, typically from one to five d10s.
- Rather than summing the total, participants choose a single “result die” from the pool.
- This die is then measured against a target difficulty.
- Rolling a perfect 10 triggers special effects, such as increased harm or boosted support.
Combat Focus On Tactical Placement and Situational Insight
Fights prioritize placement and situational awareness, mirroring the source material. Elements like cover, elevation, or line of sight directly influence dice rolls. This system seems built to reward teamwork and clever tactics over simple statistics.
A Thematic Wound System
The way injuries is managed adds a interesting thematic twist. Operatives have a injury limit; taking heavy hits reduces their effectiveness by lowering the number of d10s.
- At zero health, an operative collapses, but is not knocked out.
- They may still move and take limited actions, emulating the "downed" state seen in many shooter games.
- Any agent knocked down must consult a injury chart, risking persistent effects like shock or mobility-impairing wounds.
An Introductory Adventure
A free introductory rulebook is promised soon. It includes a pre-made introductory scenario called Ashes of Murray Hill. In this mission, the group lead the hunt for a missing medical team and must thwart an attack by the notorious Rikers gang, who have taken over that Manhattan district. More specifics and the full range of offerings will be unveiled near the Kickstarter start date.